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updates

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Author Topic: updates  (Read 1258 times)
rocky
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« Reply #30 on: November 09, 2011, 06:14:45 pm »

implemented a cycle based event handler
converted my achievements system to use the cycle based event handler


updated cooking
re-wrote the whole of cooking.java and utilised the cycle based event handler
made a skill handler ready to do more modifications to some skills, (all will be revelaed when I release mining soon) Wink


would like people's opinions on my new cooking I think it is the best skill I have made and maybe even possibly the best cooking skill I have personally seen on an rsps

one small bug that i already know about is that you need to walk to the stove/range before the interface pops up and lets you start cooking
« Last Edit: November 09, 2011, 06:35:33 pm by rocky » Report Spam   Logged


I agreee It was shit, You did wonders with this server dan you know that?
rocky
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« Reply #31 on: November 10, 2011, 07:47:37 am »

updated mining, no more click rock and fill inventory like every other server, now has depleting rocks and respawn, mining level and pickaxe is considered for how long it takes to mine a rock

also uses cycle events Wink
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Tag1234
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« Reply #32 on: November 10, 2011, 05:29:26 pm »

These skill updates are gettin better and better great work!
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rocky
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« Reply #33 on: November 10, 2011, 05:34:10 pm »

Thanks trying to get an awsome set of skills it's one thing almost all servers lack, they may have great pking and custom minigames but crap skills that look and feel awful

tryed a few times to re-write smelting/smithing and crafting a few times but it didn't go to great tbh Sad

im sure I will get there eventually though Wink
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rocky
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« Reply #34 on: November 14, 2011, 02:22:10 am »

added the ability to dismantle godswords (was originally removed due to dupes), not really much point to this update
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Tag1234
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« Reply #35 on: November 14, 2011, 06:30:22 pm »

Has the dupe been fixed? and yeah honestly never seen a server with complete skills, also I'm sure you'll get there Smiley
And the new forums are almost up and ready to be used, just going to add a chat, a redirect to the highscores, and change the logo. If all goes well later tonight Smiley And then I'll focus mainly on advertising and getting our name out there.
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« Reply #36 on: November 14, 2011, 07:32:41 pm »

yeah the old dupe has been fixed so should be fine, although people always find new ways to dupe lol...

just re doing fletching at the moment

seems like things are going really well with the new forums then Wink
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« Reply #37 on: November 14, 2011, 09:25:54 pm »

re-enabled using the chalice in dung

had to remove the chalice at an earlier date because of a cheat engine exploit that meant you could open the interface anywhere and get the items while not in dungeoneering, which would destroy the economy

now when clicking on the chalice and choosing a class it will check that you are in dungeoneering before giving the items
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rocky
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« Reply #38 on: November 18, 2011, 07:14:55 am »

fixxed the green trees that where in various places that looked almost lime green

will have to wait for a client update before you will notice this obviously
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rocky
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« Reply #39 on: November 20, 2011, 06:31:24 am »

http://imageshack.us/clip/my-videos/412/nmv.mp4/
« Last Edit: November 21, 2011, 05:48:49 pm by rocky » Report Spam   Logged


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« Reply #40 on: November 21, 2011, 05:47:54 pm »

re-wrote fletching and made it miles better than the last system used.

added a fully fuctional ring of wealth that actually effects the chance of getting rare drops by upto 3% (may change this but needs testing first)

fixed smelting so that it actually smelt's all ores into bars in the inventory (cheap fix  untill I re-write smithing)
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Tag1234
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« Reply #41 on: November 24, 2011, 05:00:35 am »

Webclient is back up and running, it will be updated within the next few days but it will do Smiley it can be found at the new forums : nemoigescape.net84.net please register there and start posting as we will eventually shut down this forum and move there entirely

thanks
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