Nemoigescape 24/7 Server Community Forums!

General Category => News and Announcements => Topic started by: rocky on October 17, 2011, 03:03:58 pm



Title: updates
Post by: rocky on October 17, 2011, 03:03:58 pm
This is just an update log so that everyone can keep track of what has gone on the server


By (rocky)
fixed the bankall lagg
fixed the skill tab (tag+tom helped)
added working bonecrusher
updated firemaking
updated wcing
updated runecrafting
updated agility
added random nest drops from trees
added correct death animation for rock crabs
added correct attack/death emotes for all strykeworms
removed npc's refilling hp bar
made it so clan chat now checks if you are muted
updated farming
fixed ::mute and ::unmute commands
fixed and re-added skill cape shop
fixed a memory leaked caused by soul split
added a items on death inteface the proper way
changed items on death on quest list to Exp lock
stopped interface and banking mis-use (helped by javaguru from r-s)
changed the summon special to the proper place for it to be
fixed Hiscores
added the instant slayer master for donators
made an achievements base(see thread for picture)
added 2 starters per Ip
increased server stability (Hopefully)
added a character file backup system to a brand new 1tb hard drive I just bought
made auto crash detector and restarter that checks every minute
made smelting a bit better (now does all in your inventory)
when mining it now shows the correct pick + other mining improvements
inplemeted a cycle based event handler
updated cooking
updated mining
dismantling of godswords
re-enabled using the chalice in dung
fixed the green trees in cache
almost fixxed the new fletching
added working ring of wealth

By (tag)
Auto vote4cash system. (everything is 100% functional and coded just needs to be added)
Added Korasi Spec.
Found out how to make 2 separate servers load the same character files. (more for developers, not players)

by (tom)
Client updates:
New cache stream, loads a bit quicker. (still being worked on)
Hit mark font for critical hits. (needs work on a few little pixels :fp:)
Summoning sprite (Just need to make it change when you level the skill)
Face North
Desktop client has a new icon
New background (working on loginbox/button sprites)
GrammarNazi'd most spellings (nemoigescape > NemoigeScape)
Fixed the Dung/Hunter sprites (needs some cleaning up)
Multiple run batch's for window7 users.

tag and tom if you wish add what updates you have done :S?


Title: Re: updates
Post by: Falador on October 17, 2011, 04:09:45 pm
Client updates:
New cache stream, loads a bit quicker. (still being worked on)
Hit mark font for critical hits. (needs work on a few little pixels :fp:)
Summoning sprite (Just need to make it change when you level the skill)
Face North
Desktop client has a new icon
New background (working on loginbox/button sprites)
GrammarNazi'd most spellings (nemoigescape > NemoigeScape)
Fixed the Dung/Hunter sprites (needs some cleaning up)
Multiple run batch's for window7 users.

Uhhh, I'll update it if I fix anything or add anything.

Oh by the way, RuneCrafting is a little buggy, nature rift teleports you to cosmic. That's all i've found so far.


Title: Re: updates
Post by: rocky on October 17, 2011, 04:12:32 pm
cool stuff and good work, did you ever manage to work out the positioning for the summoning orb :S?


Title: Re: updates
Post by: Falador on October 17, 2011, 04:13:17 pm
cool stuff and good work, did you ever manage to work out the positioning for the summoning orb :S?

Yeah, It still needs slight adjustment but it's there >.<


Title: Re: updates
Post by: rocky on October 17, 2011, 04:22:59 pm
:o very nice can't wait to see what it looks like ingame ;)


Title: Re: updates
Post by: Falador on October 17, 2011, 04:24:24 pm
When I'm happy with my work, I'll upload it. I'm getting there, I think its a matter of cleaning things up. :p


Title: Re: updates
Post by: rocky on October 18, 2011, 01:05:27 pm
added a check into clan chat to see if you are muted and won't let you speak in any clan chats if you are ;)

updated farming, now much more realitic ;)
includes using rake/seed dibber and watering can
just need to add a shop to sell farming stuff


Title: Re: updates
Post by: Tag1234 on October 18, 2011, 10:21:12 pm
Added Korasi Spec.


Title: Re: updates
Post by: Falador on October 19, 2011, 06:25:16 am
Tag, send me the link for korasi special? otherwise there will be 2 different clients >.<


Title: Re: updates
Post by: rocky on October 19, 2011, 08:27:23 am
some one will have to correct me if im wrong but I think he has added korasi spec server sided


Title: Re: updates
Post by: Tag1234 on October 19, 2011, 08:29:07 am
Tag, send me the link for korasi special? otherwise there will be 2 different clients >.<

It was all done server sided


Title: Re: updates
Post by: Tag1234 on October 19, 2011, 07:50:53 pm
I've made it so 2 seperate servers load the same character files (could be useful for our future plan.. im still not exactly what our plan is on that aha) and from now on I'll just edit you're original post dan, to keep the post less cluttered


Title: Re: updates
Post by: rocky on October 20, 2011, 08:50:34 am
fixed and re-added the wise old man cape shop. think there may still be bugs with it, that need checking (e.g the wrong capes given at 99 sometimes :S?)

fixed a memory leak caused by using the soul split prayer


Title: Re: updates
Post by: rocky on October 20, 2011, 01:22:13 pm
added a new items on death interface, text actually changes depending on what  prayer you have on or if you are skulled or w.e.
(http://img854.imageshack.us/img854/1443/itemsondeath.jpg) (http://imageshack.us/photo/my-images/854/itemsondeath.jpg/)
this interface replaces where you lock/unlock your xp now, the items kept on death on the quest tab is still the same as the old version of this interface so you can compare. that will change to lock/unlock xp when I have time to get round to it


Title: Re: updates
Post by: Tag1234 on October 22, 2011, 06:21:04 pm
I have got the ::vote4cash command working so now you will recieve an instant reward for voting. I have tested it out and it works fine, just needs to be added in server side, and actually one thing needs to be changed client side. It will be up soon. :)


Title: Re: updates
Post by: rocky on October 22, 2011, 09:41:42 pm
I have got the ::vote4cash command working so now you will recieve an instant reward for voting. I have tested it out and it works fine, just needs to be added in server side, and actually one thing needs to be changed client side. It will be up soon. :)

My team viewer is on still any time you need to get on to my computer to add it in


Title: Re: updates
Post by: Tag1234 on October 23, 2011, 03:11:12 am
I have got the ::vote4cash command working so now you will recieve an instant reward for voting. I have tested it out and it works fine, just needs to be added in server side, and actually one thing needs to be changed client side. It will be up soon. :)

My team viewer is on still any time you need to get on to my computer to add it in
Added thanks:P forgot about that


Title: Re: updates
Post by: rocky on October 28, 2011, 02:02:15 pm
I have now finished adding an achievements base to he server, which will be able to hold 100 achievements randing in dificult from easy-elite

I will be starting an topic in suggestions asking for what people think I should make into achievements

and this is what it will look out
(http://img528.imageshack.us/img528/7461/achievements.png) (http://imageshack.us/photo/my-images/528/achievements.png/)


Title: Re: updates
Post by: Tag1234 on October 29, 2011, 02:27:28 am
Looks great :] aha I'll think up a few, also you say you gain achievement points.. what can they be used for?


Title: Re: updates
Post by: rocky on October 29, 2011, 09:54:56 am
no idea haven't thought that far ahead yet, but was going to make it so that you needed to have all achievements completed + 99 all skills for completionist cape


Title: Re: updates
Post by: Falador on October 29, 2011, 02:31:26 pm
Got a new computer and I've forgot to transfer all of my old files.. So I'll be inactive for a while, I got things to sort out, sorry.


Title: Re: updates
Post by: rocky on October 29, 2011, 03:59:02 pm
ahh ok fair enough, see you soon


Title: Re: updates
Post by: rocky on October 29, 2011, 04:08:45 pm
added 2 starters per Ip address

increased server stability (Hopefully)

added a character file backup system to a brand new 1tb hard drive I just bought

made auto crash detector and restarter that checks every minute


Title: Re: updates
Post by: Tag1234 on October 29, 2011, 05:27:45 pm
added 2 starters per Ip address

increased server stability (Hopefully)

added a character file backup system to a brand new 1tb hard drive I just bought

made auto crash detector and restarter that checks every minute


Sounds good.. and damn 1tb hardrive! nice! ahah I'll post some of my new updates here in a bit


Title: Re: updates
Post by: rocky on October 29, 2011, 07:47:30 pm
added 2 starters per Ip address

increased server stability (Hopefully)

added a character file backup system to a brand new 1tb hard drive I just bought

made auto crash detector and restarter that checks every minute


Sounds good.. and damn 1tb hardrive! nice! ahah I'll post some of my new updates here in a bit

yeah 1tb hard drive was about $60 or so was a good investment for the server, can't wait to here what updates you have done recently ;)


Title: Re: updates
Post by: rocky on November 03, 2011, 12:38:53 am
added vote achievement once you have succesfully voted once with the ::vote4cash system that tag created you will now receive this achievement and 1m gp

also added a message to view the dungeoneering guide on the forums when you first enter the dungeoneering lobby

not big updates, but every little piece of content helps ;)

please make suggestions for new achievements in the suggestions section of the forums please guys ;)

 removed the message sent that said "please note it has 3 waves on the hp bar" when entering corp as I fixed the more than 1 hp bar issue on npc's a long time ago


Title: Re: updates
Post by: Tag1234 on November 03, 2011, 08:41:28 pm
Will you change the "Use ::vote4cash for 10m" welcome message to 5m, Also the vote4cash command is client sided, and therefore currently brings you to the forums, but I think once the new client is updated this will be fixed, however yeah lol there is a vote tab :]


Title: Re: updates
Post by: rocky on November 03, 2011, 09:36:18 pm
Will you change the "Use ::vote4cash for 10m" welcome message to 5m, Also the vote4cash command is client sided, and therefore currently brings you to the forums, but I think once the new client is updated this will be fixed, however yeah lol there is a vote tab :]

have changed that for you, i changed the announcements that come up in red during game play but forgot about the welcome message one :P

also made it so that when you use the ::vote4cash command it will take you to the proper place, forced server side to override he client side command ;)

no need to do anything with the client command now


Title: Re: updates
Post by: rocky on November 09, 2011, 02:49:00 am
when mining it now shows the correct pick + other mining improvements

hoping to do a bit more with the mining skill, making rocks only contain one ore  turning to a grey rock and respawning the correct rock after a set time according to rock type ;)


Title: Re: updates
Post by: Tag1234 on November 09, 2011, 07:27:02 am
Thanks for the fix :] and damn, mining sounds like it's going good, mine job :]


Title: Re: updates
Post by: rocky on November 09, 2011, 06:14:45 pm
implemented a cycle based event handler
converted my achievements system to use the cycle based event handler


updated cooking
re-wrote the whole of cooking.java and utilised the cycle based event handler
made a skill handler ready to do more modifications to some skills, (all will be revelaed when I release mining soon) ;)


would like people's opinions on my new cooking I think it is the best skill I have made and maybe even possibly the best cooking skill I have personally seen on an rsps

one small bug that i already know about is that you need to walk to the stove/range before the interface pops up and lets you start cooking


Title: Re: updates
Post by: rocky on November 10, 2011, 07:47:37 am
updated mining, no more click rock and fill inventory like every other server, now has depleting rocks and respawn, mining level and pickaxe is considered for how long it takes to mine a rock

also uses cycle events ;)


Title: Re: updates
Post by: Tag1234 on November 10, 2011, 05:29:26 pm
These skill updates are gettin better and better great work!


Title: Re: updates
Post by: rocky on November 10, 2011, 05:34:10 pm
Thanks trying to get an awsome set of skills it's one thing almost all servers lack, they may have great pking and custom minigames but crap skills that look and feel awful

tryed a few times to re-write smelting/smithing and crafting a few times but it didn't go to great tbh :(

im sure I will get there eventually though ;)


Title: Re: updates
Post by: rocky on November 14, 2011, 02:22:10 am
added the ability to dismantle godswords (was originally removed due to dupes), not really much point to this update


Title: Re: updates
Post by: Tag1234 on November 14, 2011, 06:30:22 pm
Has the dupe been fixed? and yeah honestly never seen a server with complete skills, also I'm sure you'll get there :)
And the new forums are almost up and ready to be used, just going to add a chat, a redirect to the highscores, and change the logo. If all goes well later tonight :) And then I'll focus mainly on advertising and getting our name out there.


Title: Re: updates
Post by: rocky on November 14, 2011, 07:32:41 pm
yeah the old dupe has been fixed so should be fine, although people always find new ways to dupe lol...

just re doing fletching at the moment

seems like things are going really well with the new forums then ;)


Title: Re: updates
Post by: rocky on November 14, 2011, 09:25:54 pm
re-enabled using the chalice in dung

had to remove the chalice at an earlier date because of a cheat engine exploit that meant you could open the interface anywhere and get the items while not in dungeoneering, which would destroy the economy

now when clicking on the chalice and choosing a class it will check that you are in dungeoneering before giving the items


Title: Re: updates
Post by: rocky on November 18, 2011, 07:14:55 am
fixxed the green trees that where in various places that looked almost lime green

will have to wait for a client update before you will notice this obviously


Title: Re: updates
Post by: rocky on November 20, 2011, 06:31:24 am
http://imageshack.us/clip/my-videos/412/nmv.mp4/


Title: Re: updates
Post by: rocky on November 21, 2011, 05:47:54 pm
re-wrote fletching and made it miles better than the last system used.

added a fully fuctional ring of wealth that actually effects the chance of getting rare drops by upto 3% (may change this but needs testing first)

fixed smelting so that it actually smelt's all ores into bars in the inventory (cheap fix  untill I re-write smithing)


Title: Re: updates
Post by: Tag1234 on November 24, 2011, 05:00:35 am
Webclient is back up and running, it will be updated within the next few days but it will do :) it can be found at the new forums : nemoigescape.net84.net (http://nemoigescape.net84.net) please register there and start posting as we will eventually shut down this forum and move there entirely

thanks